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  • understand important concepts about programming in KRL including ruleset structure*
  • know how to install and operate the node pico-engine
  • know how to use the "My Picos" page to register a ruleset
  • know how to install a ruleset to a pico
  • become familiar with using the "My Picos" page to work with your picos

Concepts

*This section is copied verbatim from Quickstart (the one for the original KRE system)

Getting started with KRL can be a big leap because there are so many things that are different about programming in KRL:

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