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Comment: use event generator terminology

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  1. Account management and owner picos, including the programmatic creation of a new owner pico
  2. a collection pico, based on a provided collection ruleset (itself based on the provided subscription ruleset)
  3. synchronizing across the members of a collection (sync_members rule)
  4. using two kinds of subscriptions in the same application, and displaying them in the UI with different colors and line thicknesses
  5. our first big live system (on the new node pico engine) with dozens of participants from outside of Pico Labs
  6. identifying endpoints event generators by having these devices (not controlled by us) store a cookie
  7. using "scaffolding picos" to build a structure of picos which lives past the removal of the scaffolding
  8. using a QR Code for newly-minted owner picos, encoding an ECI for each
  9. an application involving picos running on more than a single engine
  10. using subscription-based cryptographic signing of messages between picos
  11. chaining multiple rules for a single event, implementing the authorize-then-useĀ pattern
  12. chaining an event through a series of picos (initials and tag-line from game pico to collection pico to owner pico)
  13. using a cookie to store pending connections
  14. rolling over from one contest day to the next without losing any peer to peer connections

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